Thursday, March 9, 2017

10 Nodes

Here will be 10 examples of nodes in Nuke.



This is the base picture. Each node will change it somehow.




This is the Camera Shake node. It simulates a shaking camera and the motion blur that comes with it. I really cranked it up to show the effect, it can be much more subtle.




This is the Erode effect. I'm not entirely sure how to describe what it does... it drops the darks to get even darker and gives this weird orange-ness and blurry effect. It reminds me of the vision you get in Mass Effect 1 when you touch the artifact thing.




This is the godrays effect. It simulates godrays. Again, I cranked the settings pretty high to demonstrate what this does.




This is the Laplacian node. It adds this really cool effect where it basically makes a white-on-black outline/drawing of it.




This is a simple mirror node, it does exactly what it is.




This is the soften node. It softens the image, makes the edges seem softer and changes the lighting a bit. I like this one.




This is a text node, and again, it does exactly what you'd expect.




This is a tile node, which tiles the image. You can select if the tiles are rotated or flipped and stuff like that.




This is the Toe node. I can't really descrive what it does... It adds some lightness to the darker areas but that seems mostly to be it.




This is the Volume Rays node. It is kind of like the Godrays node, but I think it's cooler because it actually seems to cast light that sort of streaks from the lit areas of the picture. Very very cool.


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